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About Me:

I am an enthusiastic grad student with a love for game design. I easily get lost in creating, discussing and analyzing the nitty-gritty specifics of all things mechanics and design. I am also a narrative designer, with skills in screen writing, story building, and story telling. I believe everything can tell a story, and gameplay mechanics are the next frontier to tell better stories! 

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I am proficient in Unity, Unreal, C#, Blueprints, Design Documentation and Level Design.

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